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  2. Interpreter (computing) - Wikipedia

    en.wikipedia.org/wiki/Interpreter_(computing)

    In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interpreter generally uses one of the following strategies for program execution:

  3. Tactile programming language - Wikipedia

    en.wikipedia.org/wiki/Tactile_programming_language

    Tactile programming is the specification, development, interaction with and interpretation of computer programs through a touch-centric interface. It is based on the ideas behind visual programming languages, particularly in the interaction and development of software with visual-graphic, rather than text-based, interpretations which can be "dragged-and-dropped" with a mouse in order to ...

  4. Translator (computing) - Wikipedia

    en.wikipedia.org/wiki/Translator_(computing)

    Compiler software interacts with source code by converting it typically from a higher-level programming language into object code that can later be executed by the computer's central processing unit (CPU). [6] The object code created by the compiler consists of machine-readable code that the computer can process. This stage of the computing ...

  5. Machine perception - Wikipedia

    en.wikipedia.org/wiki/Machine_perception

    A tactile sensor. Machine touch is an area of machine perception where tactile information is processed by a machine or computer. Applications include tactile perception of surface properties and dexterity whereby tactile information can enable intelligent reflexes and interaction with the environment. [13]

  6. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    In computer science, reflective programming or reflection is the ability of a process to examine, introspect, and modify its own structure and behavior. [ 1 ] Historical background

  7. Execution (computing) - Wikipedia

    en.wikipedia.org/wiki/Execution_(computing)

    Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program.Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved.

  8. Tactile technology - Wikipedia

    en.wikipedia.org/wiki/Tactile_technology

    Tactile technology is the integration of multi-sensory triggers within physical objects, allowing "real world" interactions with technology. It is similar to haptic technology , as both focus on touch interactions with technology, but whereas haptic is simulated touch, tactile is physical touch.

  9. Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Gesture_recognition

    Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures. A subdiscipline of computer vision , [ citation needed ] it employs mathematical algorithms to interpret gestures.