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Robinson was impressed by the game's multiplayer mode, and that the overall package could be considered as the year's best multiplayer game. However, he questioned Ubisoft for releasing the game with so little content while still selling it at full-price. [116] By December 2020, the game had more than 70 million registered players. [117] [118]
The Steam Marketplace only allows sales up to $1800, [12] with all transactions subject to a 15% fee collected by Valve. Trades and purchases via the Steam Marketplace require players to add funds to their Steam Wallets to purchase skins from others, with those funds being placed in the Wallet of the seller.
List of most expensive films; List of most expensive music videos; List of most expensive non-fungible tokens; List of most expensive photographs; List of most expensive albums; List of most valuable records; List of most expensive music deals; List of most expensive television series; List of most expensive video games to develop
The earliest sale on the list below (Vase with Fifteen Sunflowers by Vincent van Gogh) is from March 1987; with a price of £24.75 million (£87.9 million in 2023 currency). This sale tripled the previous record, and introduced a new era in top art sales.
Sold for: $558,000. With only 600 bottles ever produced, this blended red wine marked the final harvest before the vineyard’s old vines were uprooted.Made during the tail end of World War II ...
1. Gigayacht. Sold for: $168 million Roman Abramovich, a Russian billionaire, must have been staring at an empty dock for a while now, because the 168 milly he shelled out for a 400-foot yacht is ...
At the time of release in 1999, the game had the record for the most expensive production costs (over US$70 million), [272] and its five-year production time. In comparison, the games' total sale was 1.2 million copies. [273] Shenmue, however, was a critical hit, earning an average review score of 89%. [274]
The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.