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  2. Sneeze (video game) - Wikipedia

    en.wikipedia.org/wiki/Sneeze_(video_game)

    Journalists noticed that the pandemic had inspired many browser-based Flash games, including Swinefighters and Swine Flu: Hamdemic. The number of players on virus-related games released before the pandemic also rose significantly. Mic Wright of The Guardian said that some people were skeptical if topics like disease should be explored in video ...

  3. Snakes (N-Gage game) - Wikipedia

    en.wikipedia.org/wiki/Snakes_(N-Gage_game)

    Single player game has 42 levels (37 on N-Series), with both square and hex grids available in the playfield. Higher levels allow the player to climb around the edges and play on both surfaces of the playfield. Up to four players can play in a multiplayer game using four N-Gage devices and bluetooth as the carrier.

  4. Category:Video games developed in Spain - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    A. A.M.C.: Astro Marine Corps; La Abadía del Crimen; Abracadabra (video game) Aeterna Noctis; After the War (video game) After Us (video game) Agatha Knife

  5. Category:Snake video games - Wikipedia

    en.wikipedia.org/wiki/Category:Snake_video_games

    This category is for snake game variants, both single and multi-player. Pages in category "Snake video games" The following 30 pages are in this category, out of 30 total.

  6. Snake Rattle 'n' Roll - Wikipedia

    en.wikipedia.org/wiki/Snake_Rattle_'n'_Roll

    In the ending of Snake Rattle 'n' Roll, the game hints at a sequel titled Snakes in Space, [32] but the game was never released. Rare developed a follow-up on the Game Boy titled Sneaky Snakes and the game was published by Tradewest in June 1991. [33] The game features two Snakes named Genghis and Atilla who must save Sonia Snake from the Nasty ...

  7. Barkley, Shut Up and Jam: Gaiden - Wikipedia

    en.wikipedia.org/wiki/Barkley,_Shut_Up_and_Jam:...

    Barkley was developed by Tales of Game's Studios, a group of several members from an amateur game development forum. [2] The team were inspired after reading an awkward phrase on Michael Jordan's Wikipedia page about the fan debate over whether or not the film Space Jam was canon - the line made unclear whether the film's canonicity was being considered in regards to the Looney Tunes series ...

  8. WildSnake - Wikipedia

    en.wikipedia.org/wiki/WildSnake

    WildSnake [a] is a puzzle video game inspired by Tetris. Snakes of varying colors and lengths fall from the top of the screen and slither to the bottom. The goal is to clear out the snakes by touching two of the same color. WildSnake was designed by Alexey Lysogorov and presented by Alexey Pajitnov. [1]

  9. Snake Pass (video game) - Wikipedia

    en.wikipedia.org/wiki/Snake_Pass_(video_game)

    The game is named after a road in the Peak District National Park. The game is built on the Unreal Engine 4 game engine. [5] The game came about when developer Seb Liese was attempting to learn to program for the Unreal Engine. He initially created a rope but forgot to attach it to anything, and the way it fell made him think of a snake.