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Emberlight is a turn-based strategy roguelite dungeon crawler. 2019 Dicey Dungeons: Terry Cavanagh Fantasy WIN, MAC, LIN, NX A simple turn-based dungeon crawler where the player and enemies fight by using six-sided dice on equipment to perform actions. 2019 Noita: Nolla Games Fantasy WIN
The Legend of Zelda [a] is a video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka.It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship, Vanpool, Grezzo, and Tantalus Media.
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
BS Zelda no Densetsu (BSゼルダの伝説, lit. BS The Legend of Zelda) is an action-adventure game first broadcast to Satellaview owners in August 1995. It is the fifth game developed by Nintendo belonging to The Legend of Zelda series, but it does not feature Link, the protagonist of the prior four games.
Delver is a first-person roguelike where players assume the role of an explorer as they explore the dungeons in search of the Yithidian Orb. The game's mechanics and presentation is similar to the dungeons of The Legend of Zelda, while incorporating random, procedurally-generated levels in the manner of a roguelike game.
The silent protagonist Link and the princess Zelda are reincarnated in most Zelda games, while the antagonistic force Ganon, the final boss of most Zelda games, born from the primordial evil "Demise", repeatedly returns in a new form as well. [86] Other figures who reappear across the series include Zelda's caretaker Impa and the fairy-obsessed ...
Evolution is a roguelike dungeon crawling game that follows the adventures of Mag Launcher. Mag Launcher and his companions use Cyframes, technology discovered in ancient ruins. These Cyframes are sought after by adventurers who explore caverns to find them.
Originally, role-playing video games were classified into three main styles: roguelikes (named after Rogue, 1980) that focused on exploration of procedurally created mazes; dungeon crawlers (popularized by Wizardry, 1981), that took place within one or few dungeons, with little or no interaction with an outer world; and open worlds (popularized ...