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  2. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    The dot product of two vectors can be defined as the product of the magnitudes of the two vectors and the cosine of the angle between the two vectors. Thus, a ⋅ b = | a | | b | cos ⁡ θ {\displaystyle \mathbf {a} \cdot \mathbf {b} =|\mathbf {a} |\,|\mathbf {b} |\cos \theta } Alternatively, it is defined as the product of the projection of ...

  3. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The scalar projection is defined as [2] = ‖ ‖ ⁡ = ^ where the operator ⋅ denotes a dot product, ‖a‖ is the length of a, and θ is the angle between a and b. The scalar projection is equal in absolute value to the length of the vector projection, with a minus sign if the direction of the projection is opposite to the direction of b ...

  4. Angular distance - Wikipedia

    en.wikipedia.org/wiki/Angular_distance

    Angular distance or angular separation is the measure of the angle between the orientation of two straight lines, rays, or vectors in three-dimensional space, or the central angle subtended by the radii through two points on a sphere.

  5. Scalar projection - Wikipedia

    en.wikipedia.org/wiki/Scalar_projection

    where the operator denotes a dot product, ^ is the unit vector in the direction of , ‖ ‖ is the length of , and is the angle between and . [ 1 ] The term scalar component refers sometimes to scalar projection, as, in Cartesian coordinates , the components of a vector are the scalar projections in the directions of the coordinate axes .

  6. Angle - Wikipedia

    en.wikipedia.org/wiki/Angle

    In Euclidean geometry, an angle or plane angle is the figure formed by two rays, called the sides of the angle, sharing a common endpoint, called the vertex of the angle. [1] Two intersecting curves may also define an angle, which is the angle of the rays lying tangent to the respective curves at their point of intersection.

  7. Parallel transport - Wikipedia

    en.wikipedia.org/wiki/Parallel_transport

    Parallel transport of a vector around a closed loop (from A to N to B and back to A) on the sphere. The angle by which it twists, , is proportional to the area inside the loop. In differential geometry, parallel transport (or parallel translation [a]) is a way of transporting geometrical data along smooth curves in a manifold.

  8. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  9. Vector multiplication - Wikipedia

    en.wikipedia.org/wiki/Vector_multiplication

    In mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the ...