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Donkey Kong Junior was released in a widescreen format. [67] This Game & Watch version of Donkey Kong Junior was later re-released in Game & Watch compilation games for the Game Boy Color and Game Boy Advance [66] [68] and as DSiWare download in 2010. [69]
Donkey Kong: Original Edition is an update of the NES version that reinstates the cement factory stage and includes some animations absent from the original NES version, and has only ever been released on the Virtual Console.
Donkey Kong is regarded as the first game to use graphics to tell a story, [261] which GamesRadar+ said provided an unprecedented level of narrative depth. [251] Donkey Kong Country 's pre-rendered graphics featured a level of detail unprecedented in console games at the time, [262] [263] and inspired many imitators. [28]
For example, Craig Harris of IGN complained that the Classic NES Series version of Xevious had an automatic firing setting that made it less difficult than the original. [6] Reviewers also complained about the lack of the pie/cement level in Donkey Kong. [7] [8] In Super Mario Bros., the screen ratio aspect was altered, causing odd graphical ...
The console was released on July 15, 1983, as the Home Cassette Type Video Game: Family Computer, [note 2] for ¥14,800 (equivalent to ¥18,400 in 2019) with three ports of Nintendo's successful arcade games Donkey Kong, Donkey Kong Jr., and Popeye. The Famicom was slow to gather success; a bad chip set caused the early revisions to crash.
The NES version of Donkey Kong 3 was released on the Wii Virtual Console, 3DS Virtual Console and Wii U Virtual Console, [10] whilst the arcade version was released on the Nintendo Switch eShop as part of Hamster Corporation's Arcade Archives series. The current world record is held by George Riley (USA) at 3,538,000 points (2011). [11] [12]