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This is a list of some binary codes that are (or have been) used to represent text as a sequence of binary digits "0" and "1". Fixed-width binary codes use a set number of bits to represent each character in the text, while in variable-width binary codes, the number of bits may vary from character to character.
For example, the Solaris operating system does so for both SPARC and x86-64. On the Linux side, Debian also ships an ILP32 userspace. The underlying reason is the somewhat "more expensive" nature of LP64 code, [8] just like it has been shown for x86-64. In that regard, the x32 ABI extends the ILP32-on-64bit concept to the x86-64 platform.
In bitboard representations, each bit of a 64 bit word (or double word on 32-bit architectures) is associated with a square of the chessboard. Any mapping of bits to squares can be used, but by broad convention, bits are associated with squares from left to right and bottom to top, so that bit 0 represents square a1, bit 7 is square h1, bit 56 ...
The default OperandSize and AddressSize to use for each instruction is given by the D bit of the segment descriptor of the current code segment - D=0 makes both 16-bit, D=1 makes both 32-bit. Additionally, they can be overridden on a per-instruction basis with two new instruction prefixes that were introduced in the 80386:
Click the Downloads folder. 3. Double click the Install_AOL_Desktop icon. 4. Click Run. 5. Click Install Now. 6. Restart your computer to finish the installation.
32 or 64 bits xorshift operations SpookyHash 32, 64, or 128 bits see Jenkins hash function: CityHash [4] 32, 64, 128, or 256 bits FarmHash [5] 32, 64 or 128 bits MetroHash [6] 64 or 128 bits numeric hash (nhash) [7] variable division/modulo xxHash [8] 32, 64 or 128 bits product/rotation t1ha (Fast Positive Hash) [9] 64 or 128 bits product ...
Both ciphers are built on a pseudorandom function based on add–rotate–XOR (ARX) operations — 32-bit addition, bitwise addition (XOR) and rotation operations. The core function maps a 256-bit key, a 64-bit nonce, and a 64-bit counter to a 512-bit block of the key stream (a Salsa version with a 128-bit key also exists). This gives Salsa20 ...
The 66-bit entity is made by prefixing one of two possible 2-bit preambles to the 64 payload bits. This 66-bit entity is now of two possible states. If the preamble is 01 2, the 64 payload bits are data. If the preamble is 10 2, the 64 payload bits hold an 8-bit Type field and 56 bits of control information and/or data.