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  2. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The Euler angles are three angles introduced by Leonhard Euler to describe the orientation of a rigid body with respect to a fixed coordinate system. [ 1 ] They can also represent the orientation of a mobile frame of reference in physics or the orientation of a general basis in three dimensional linear algebra .

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Every rotation in three dimensions is defined by its axis (a vector along this axis is unchanged by the rotation), and its angle — the amount of rotation about that axis (Euler rotation theorem). There are several methods to compute the axis and angle from a rotation matrix (see also axis–angle representation ).

  4. Euler method - Wikipedia

    en.wikipedia.org/wiki/Euler_method

    The next step is to multiply the above value by the step size , which we take equal to one here: = = Since the step size is the change in , when we multiply the step size and the slope of the tangent, we get a change in value.

  5. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    Tait–Bryan angles. z-y′-x″ sequence (intrinsic rotations; N coincides with y’). The angle rotation sequence is ψ, θ, φ. Note that in this case ψ > 90° and θ is a negative angle. Similarly for Euler angles, we use the Tait Bryan angles (in terms of flight dynamics): Heading – : rotation about the Z-axis

  6. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The angle θ which appears in the eigenvalue expression corresponds to the angle of the Euler axis and angle representation. The eigenvector corresponding to the eigenvalue of 1 is the accompanying Euler axis, since the axis is the only (nonzero) vector which remains unchanged by left-multiplying (rotating) it with the rotation matrix.

  7. Gimbal lock - Wikipedia

    en.wikipedia.org/wiki/Gimbal_lock

    It is possible to imagine an airplane rotated by the above-mentioned Euler angles using the X-Y-Z convention. In this case, the first angle - is the pitch. Yaw is then set to and the final rotation - by - is again the airplane's pitch. Because of gimbal lock, it has lost one of the degrees of freedom - in this case the ability to roll.

  8. Pole figure - Wikipedia

    en.wikipedia.org/wiki/Pole_figure

    Wulff net, step of 10° Wulff net, pole and trace of a plane Pole figure of a diamond lattice in 111 direction. A Wulff net is used to read a pole figure. The stereographic projection of a trace is an arc. The Wulff net is arcs corresponding to planes that share a common axis in the (x,y) plane.

  9. Misorientation - Wikipedia

    en.wikipedia.org/wiki/Misorientation

    The following is an example of the algorithm for determining the axis/angle representation of misorientation between two texture components given as Euler angles: Copper [90,35,45] S3 [59,37,63] The first step is converting the Euler angle representation, ⁠ [,,], ⁠ to an orientation matrix g by: