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VR headsets intended to play virtual reality games may have handheld controllers and position-tracking accelerometers for user input. [11] Most of these are devices that must be connected to a game console or gaming PC, [12] but some are standalone game consoles, such as the Quest 2 released by Meta Platforms. [13]
In 2005, the company released its first Ear Force gaming headset model, the AXP. The headset was geared toward computer gamers. [14] Over the following years, the company began focusing primarily on its lines of PC and console gaming headsets, steering away from sound cards almost completely (it did release updated versions of the Audio Advantage USB sound cards in 2010). [15]
It is considered one of the leading gaming audio brands. [2] Gaming headsets have been Turtle Beach's primary product offering since around 2005. [1] Turtle Beach headsets are generally cross-compatible between current-generation consoles like the Xbox One, PlayStation 4, Nintendo Switch, and PCs, as well as most mobile and tablet devices.
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Oculus Rift S is a discontinued virtual reality headset co-developed by Lenovo Technologies and Oculus VR.Announced in March 2019 and released that May, it is a successor to the original Oculus Rift CV1 model, with noted changes including a new "inside-out" positional tracking system with cameras embedded inside the headset unit (similarly to its sister device, the Oculus Quest), a higher ...
Though Plantronics produced gaming headsets as far back as 1999, in 2004 the GameCom brand was created to encompass their gaming headset family. Since then, GameCom has released headsets compatible with both console and PC gaming platforms, hosted gaming tournaments, and sponsored professional gaming teams.