When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language (GML), which can be used to develop more advanced games that could not be created just by using the visual programming features.

  3. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity, Pixel Game Maker MV, and GameMaker in the growth of the indie game development community. [1] Currently the Independent Games Festival recognizes games produced with similar platforms.

  4. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund 's The Arcade Machine in 1982.

  5. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1]

  6. Rec Room (video game) - Wikipedia

    en.wikipedia.org/wiki/Rec_Room_(video_game)

    When creating rooms, players can use the in-game "Maker Pen", a tool resembling a hot glue gun, that can be used to draw shapes in 3D. Players can also code in Circuits V1 and Circuits V2, Rec Room 's visual programming language .

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    At least initially, the Goldsrc branch of code referred to the codebase that was currently released, and Src referred to the next set of more risky technology that we were working on. When it came down to show Half-Life 2 for the first time at E3 , it was part of our internal communication to refer to the "Source" engine vs. the "Goldsource ...

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D Windows, Xbox, Xbox 360: Dreamfall: The ...

  9. Project Spark - Wikipedia

    en.wikipedia.org/wiki/Project_Spark

    Project Spark is a game creation system developed by SkyBox Labs and Team Dakota and published by Microsoft Studios for Microsoft Windows and Xbox One.The game was announced during Microsoft's E3 2013 press event, and was launched as a Windows open beta in December 2013, and an Xbox One beta in March 2014. [1]