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  2. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    The actual sizes of short int, int, and long int are available as the constants short max int, max int, and long max int etc. ^b Commonly used for characters. ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short , int , long , and ( C99 , C++11 ) long long , so they are implementation-dependent.

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    UCHAR_MAX, USHRT_MAX, UINT_MAX, ULONG_MAX, ULLONG_MAX(C99) – maximum possible value of unsigned integer types: unsigned char, unsigned short, unsigned int, unsigned long, unsigned long long; CHAR_MIN – minimum possible value of char; CHAR_MAX – maximum possible value of char; MB_LEN_MAX – maximum number of bytes in a multibyte character

  4. Unum (number format) - Wikipedia

    en.wikipedia.org/wiki/Unum_(number_format)

    SoftPosit [31] is a software implementation of posits based on Berkeley SoftFloat. [32] It allows software comparison between posits and floats. It currently supports Add; Subtract; Multiply; Divide; Fused-multiply-add; Fused-dot-product (with quire) Square root; Convert posit to signed and unsigned integer; Convert signed and unsigned integer ...

  5. Integer (computer science) - Wikipedia

    en.wikipedia.org/wiki/Integer_(computer_science)

    Integral types may be unsigned (capable of representing only non-negative integers) or signed (capable of representing negative integers as well). [1] An integer value is typically specified in the source code of a program as a sequence of digits optionally prefixed with + or −. Some programming languages allow other notations, such as ...

  6. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    uint: The uint (unsigned integer) data type is a 32-bit unsigned integer between 0 and 4,294,967,295. void: The void data type contains only one value, undefined. In previous versions of ActionScript, undefined was the default value for instances of the Object class. In ActionScript 3.0, the default value for Object instances is null.

  7. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    In addition to the assumption about bit-representation of floating-point numbers, the above floating-point type-punning example also violates the C language's constraints on how objects are accessed: [3] the declared type of x is float but it is read through an expression of type unsigned int.

  8. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  9. Type qualifier - Wikipedia

    en.wikipedia.org/wiki/Type_qualifier

    A constant unsigned integer variable can be declared as: const unsigned int x ; where const is a type qualifier, which the qualified type of x is const unsigned int and the unqualified type is unsigned int .