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  2. Interactive children's book - Wikipedia

    en.wikipedia.org/wiki/Interactive_children's_book

    The Leap Pad makes regular books interactive by enabling children to hear a word aloud, have the story read to them, have words and sounds spelled for them, play interactive learning games on many pages and more, simply by touching the included digital “pen” to different places on the page. [13]

  3. Reader Rabbit's Interactive Reading Journey - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit's_Interactive...

    The game teaches users how to read effectively. Forty storybooks can be read aloud or narrated to the user. Over 100 reading exercises include phonics, word-recognition, spelling skills and building vocabulary. The activities incorporate repetition of words, followed by a gradual increase of word variety.

  4. Living Books - Wikipedia

    en.wikipedia.org/wiki/Living_Books

    Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.

  5. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Interactive Reading Journey: 1995: Reading Development Library 1: Reading Development Library 2: Preschool: 1996: Reading Development Library 3: Reading Development Library 4: Interactive Math Journey: Interactive Reading Journey 2: 1997: Toddler: Kindergarten: 1998: 1st Grade: 2nd Grade: Math Ages 6–9: 1999: Learn to Read: Playtime for Baby ...

  6. Interactive storybook - Wikipedia

    en.wikipedia.org/wiki/Interactive_storybook

    They have also been referred to as computer books [1], picture book programs, [1] books-on-disk, [2] talking books, [3] [4] or living books. [ 4 ] This software is targeted at young readers (usually kindergarten to second grade) for educational purposes.

  7. LeapPad - Wikipedia

    en.wikipedia.org/wiki/LeapPad

    The device, resembling a talking book, took 3 years to develop and was introduced to the market in 1999. In 2001 (sales $160 million) and 2002 it was the best-selling toy in speciality stores. Sales in 2003 reached $680 million and were only eclipsed by sales of the book and cartridge add-ons.