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  2. Siege (board game) - Wikipedia

    en.wikipedia.org/wiki/Siege_(board_game)

    Mike Dean reviewed Siege for Imagine magazine, and stated that "Siege may seem a little overpriced, but it is an enjoyable game and would probably be a good investment for experienced Cry Havoc campaigner and complete novice alike." [2] Craig Sheeley reviewed Siege in Space Gamer No. 71. [1] Sheeley commented that "Siege is well

  3. Pages from the Mages - Wikipedia

    en.wikipedia.org/wiki/Pages_from_the_Mages

    Pages from the Mages is a supplement which features spells for the Forgotten Realms campaign, collected in a format that presents several spellbooks found in the campaign world, and details the histories of each of these spellbooks within the setting, as well as the backgrounds of the characters who created them and provides clues as to where in the world characters may now find the spellbooks ...

  4. The Complete Sha'ir's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Sha'ir's_Handbook

    The Complete Sha'ir's Handbook covers sha'irs and also the elemental mages of Zakhara.Presented in the familiar "Complete Handbook" format. it gives role-playing and campaign advice (apprentices, dueling practices), new wizard kits (astrologer, numerologist, clockwork mage, and others), almost a dozen secret magical societies, and ten pages of new spells and proficiencies.

  5. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    The wild mage had the most in the way of new rules, including wild magic and wild surges, which result from his attempts to use magic in raw, barely controllable forms. Elementalists had to devote themselves to one of the four classical elements , barring them from using spells employing their oppositional element (fire vs. water, or air vs ...

  6. List of Mage: The Ascension books - Wikipedia

    en.wikipedia.org/wiki/List_of_Mage:_The...

    Mage: The Ascension 20th Anniversary Edition logo. Mage: The Ascension is a tabletop role-playing game in the World of Darkness series, where players take the roles of mages. It was originally released by White Wolf Publishing in 1993, and released in new editions in 1995 (second edition), 2000 (Revised Edition), and 2015 (20th Anniversary Edition), which update the game rules.

  7. The Book of Shadows (Mage: The Ascension) - Wikipedia

    en.wikipedia.org/wiki/The_Book_of_Shadows_(Mage:...

    The Book of Shadows is a 208-page softcover book that presents new options for players. The long list of contributing writers includes Writers: Emrey Barnes, Bill Bridges, Steve Brown, Phil Brucato, Brian Campbell, Sam Chupp, Beth Fischi, Don Frew, Daniel Greenberg, William Hale, Harry Heckel, Sam Inabinet, Darren McKeeman, Judith A. McLaughlin, Jim Moore, Kevin Murphy, John R. Robey, Kathleen ...

  8. Beyond the Barriers: The Book of Worlds - Wikipedia

    en.wikipedia.org/wiki/Beyond_the_Barriers:_The...

    White Wolf Publications first published Mage: The Ascension in 1993 as part of its World of Darkness series of horror role-playing games. White Wolf subsequently released many supplements in support of the game, including 1996's Beyond the Barriers: The Book of Worlds, a 200-page softcover book designed by Phil Brucato, Richard Dansky, Heather Heckel, Harry L. Heckel, Chris Hind, Angel Leigh ...

  9. The Siege of Minas Tirith - Wikipedia

    en.wikipedia.org/wiki/The_Siege_of_Minas_Tirith

    They advertised their first distributed items in The Strategic Review #3 (Autumn 1975): a set of three fantasy board games. To be precise, they were three fantasy board games based on the writings of J.R.R. Tolkien: Fact and Fantasy's The Battle of Helm's Deep (1974), Fact and Fantasy's The Siege of Minas Tirith (1975), and LORE's Battle of the ...