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A wire loop game, or buzz wire, is a game which involves guiding a metal loop (a 'probe') along a serpentine length of wire without touching the loop to the wire. [1] The loop and wire are connected to a power source in such a way that, if they touch, they form a closed electric circuit. The circuit is connected to a light or sound-emitting ...
It is also known as Pricking the Garter (Renaissance), The Strap (1930 con man argot), The Old Army Game (World War II), The Australian Belt, [1] and Pricking at the Belt. [ 2 ] The basic game is played with a circle of some sort of material, typically belts or garters in the past, or loops of string or jewellery chains in modern times.
Dannert wire was imported into Britain from Germany before World War II. [9] During the invasion crisis of 1940–1941, the demand for Dannert wire was so great that some was produced with low manganese steel wire which was easier to cut. This material was known as "Yellow Dannert" after the identifying yellow paint on the concertina handles.
Alex Zane's Games: Alex Zane's Buzzin' Game . Quick-fire general knowledge quiz in which the victim's buzzer is deliberately faulty, so that he loses to a stooge. Final solo round is a wire loop game which buzzes when the contestant is near the end even though the loop didn't actually touch the wire.
The basic concept used a loop antenna, in its most basic form simply a circular loop of wire with a circumference decided by the frequency range of the signals to be detected. When the loop is aligned at right angles to the signal, the signal in the two halves of the loop cancels out, producing a sudden drop in output known as a "null".
The WW2 tactics game, and its multiple expansions, are some of the best expressions of stealth in all of board gaming, and for those five years it has remained one of my most-played co-op experiences.
1944: The Loop Master is a vertical scrolling shooter scrolling arcade game made by Capcom in 2000 that uses a horizontal 4:3 screen. Unlike previous games, the programming for this arcade was done by a separate company called 8ing/Raizing. The game is the fifth of a series of World War II vertical shooters made by Capcom, the 194X series.
Image credits: Detroit Photograph Company "There was a two-color process invented around 1913 by Kodak that used two glass plates in contact with each other, one being red-orange and the other ...