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RimWorld is a construction and management simulation video game developed by Canadian game designer Tynan Sylvester and published by Ludeon Studios. Originally called Eclipse Colony, it was initially released as a Kickstarter crowdfunding project [3] in early access for Microsoft Windows, macOS, and Linux in November 2013, and was released on October 17, 2018.
The purpose of the game was to develop a Rim Empire from a colony. [3] Rimworld's setting, or The Rim, comprised four clusters, each with 1,560 sectors. [2] Each of the game's six federations had a planet–a Ringworld–or a starbase. [2] Players could create spaceships, starbases, colonies, and Starteams—or colony variants. [2]
Sexton started his career with Roblox, creating two of the most-popular games on the platform at that time, Battlefield and Deadzone. [4] Deadzone was a zombie-survival game similar to Unturned . Neither of Nelson's original Roblox games are still on Roblox, as they were both made private due to security issues which resulted in Roblox being ...
The game influenced Minecraft, which reviewers considered a more user-friendly version of Dwarf Fortress. [7] [41] [93] Adams says he is thankful for the Minecraft developers citing Dwarf Fortress because that drew more players to his game. [39] RimWorld developer Tynan Sylvester said Dwarf Fortress "amazed me because of the stories people ...
The game was announced on 29 January 2015, by Frontier Developments. [18] Originally called Coaster Park Tycoon, the game was renamed into Planet Coaster on 16 June 2015, during the PC Gaming Show at E3 2015. [19] Frontier Developments aimed to turn the game into the company's second self-published franchise, along with the Elite series. [20]
The background choice determines the starting skills and equipment, with 25 choices as of 0.29 such as fighters, necromancers, and berserkers; [14] unlike species choice, background choice only affects the start of the game – the player is not prevented from pursuing any skills and using any equipment. The game also offers a pantheon of 26 gods.
As of 21 December 2012, Molyneux had not set a release date for the game. [3] As of 13 September 2013, Godus was released on Steam Early Access as a beta version. [7] A freemium iOS version of the game was released 7 August 2014, [8] and the Android version was released on 27 November 2014. [9]
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]