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  2. Csound - Wikipedia

    en.wikipedia.org/wiki/Csound

    The Audio Programming Book. MIT Press. ISBN 978-0-262-01446-5. This is a book mostly about programming sound directly using the C language, but it does have a couple of chapters about programming Csound opcodes. Jim Aikin (2013). Csound Power! The Comprehensive Guide. Cengage Learning. ISBN 1-4354-6005-7.

  3. Sound design - Wikipedia

    en.wikipedia.org/wiki/Sound_design

    Sound design for video games requires proficient knowledge of audio recording and editing using a digital audio workstation, and an understanding of game audio integration using audio engine software, audio authoring tools, or middleware to integrate audio into the game engine. Audio middleware is a third-party toolset that sits between the ...

  4. Owner's manual - Wikipedia

    en.wikipedia.org/wiki/Owner's_manual

    2007 Toyota Yaris hatchback owner's manual 1919 Ford Motor Company car and truck operating manual. An owner's manual (also called an instruction manual or a user guide) is an instructional book or booklet that is supplied with almost all technologically advanced consumer products such as vehicles, home appliances and computer peripherals.

  5. Sound recording and reproduction - Wikipedia

    en.wikipedia.org/wiki/Sound_recording_and...

    The compact cassette became a major consumer audio format and advances in electronic and mechanical miniaturization led to the development of the Sony Walkman, a pocket-sized cassette player introduced in 1979. The Walkman was the first personal music player and it gave a major boost to sales of prerecorded cassettes.

  6. User guide - Wikipedia

    en.wikipedia.org/wiki/User_guide

    User's guide for a Dulcitone keyboard. A user guide, also commonly known as a user manual, is intended to assist users in using a particular product, service or application. It is usually written by a technician, product developer, or a company's customer service staff. Most user guides contain both a written guide and associated images.

  7. Sound Object Library - Wikipedia

    en.wikipedia.org/wiki/Sound_Object_Library

    The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. [1] It is composed of 100+ classes for signal processing, audio, MIDI, and file I/O. The library is available for Linux, Windows, Mac OS X, IRIX, and other Unix-like systems.

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  9. Advanced Linux Sound Architecture - Wikipedia

    en.wikipedia.org/wiki/Advanced_Linux_Sound...

    The project to develop ALSA was led by Jaroslav Kysela, and was based on the Linux device driver for the Gravis Ultrasound sound card. It started in 1998 and was developed separately from the Linux kernel until it was introduced in the 2.5 development series in 2002 (2.5.4–2.5.5).