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Kerkythea is a standalone rendering system that supports raytracing and Metropolis light transport, uses physically accurate materials and lighting, and is distributed as freeware. Currently, [ as of? ] the program can be integrated with any software that can export files in obj and 3ds formats, including 3ds Max , Blender , LightWave 3D ...
Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.
The following is an example of the scene description language used by POV-Ray to describe a scene to render. It demonstrates the use of a background colour, camera, lights, a simple box shape having a surface normal and finish, and the transforming effects of rotation. POV-Ray image output based on the script
ImageJ can display, edit, analyze, process, save, and print 8-bit color and grayscale, 16-bit integer, and 32-bit floating point images. It can read many image file formats, including TIFF, PNG, GIF, JPEG, BMP, DICOM, and FITS, as well as raw formats.
3D Slicer is a free open source software (BSD-style license) that is a flexible, modular platform for image analysis and visualization. 3D Slicer is extended to enable development of both interactive and batch processing tools for a variety of applications.
Blue Moon Rendering Tools, or BMRT, was one of the most famous RenderMan-compliant photorealistic rendering systems and was a precursor to NVIDIA's Gelato renderer. [1] It was distributed as freeware. BMRT was a popular renderer with students and other people who were trying to learn the RenderMan interface.