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  2. Buffer underrun - Wikipedia

    en.wikipedia.org/wiki/Buffer_underrun

    The simplest guard against such problems is to increase the size of the buffer—if an incoming data stream needs to be read at 1 bit per second, a buffer of 10 bits would allow the connection to be blocked for up to 10 seconds before failing, whereas one of 60 bits would allow a blockage of up to a minute. However, this requires more memory to ...

  3. Windows System Assessment Tool - Wikipedia

    en.wikipedia.org/wiki/Windows_System_Assessment_Tool

    While running, the tests show only a progress bar and a "working" background animation. Aero Glass is deactivated on Windows Vista and Windows 7 during testing so the tool can properly assess the graphics card and CPU. In Windows 8, WinSAT runs under the maintenance scheduler every week. The default schedule is 1am on Sundays.

  4. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    A bloated buffer has an effect only when this buffer is actually used. In other words, oversized buffers have a damaging effect only when the link they buffer becomes a bottleneck. The size of the buffer serving a bottleneck can be measured using the ping utility provided by most operating systems. First, the other host should be pinged ...

  5. List of games included with Windows - Wikipedia

    en.wikipedia.org/wiki/List_of_games_included...

    Several third party games, such as Candy Crush Saga and Disney Magic Kingdoms, have been included as advertisements on the Start menu in Windows 10, and may also be automatically installed by the operating system. [14] [15] Windows 11 includes the Xbox app, which allows users to access the PC Game Pass video game subscription service. [16] [17 ...

  6. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    After the program has drawn both back buffers, it waits until the first one is placed on the screen, before drawing another back buffer (i.e. it is a 3-long first in, first out queue). Most Windows games seem to refer to this method when enabling triple buffering. [citation needed]

  7. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  8. TCP window scale option - Wikipedia

    en.wikipedia.org/wiki/TCP_window_scale_option

    TCP window scale option is needed for efficient transfer of data when the bandwidth-delay product (BDP) is greater than 64 KB [1].For instance, if a T1 transmission line of 1.5 Mbit/s was used over a satellite link with a 513 millisecond round-trip time (RTT), the bandwidth-delay product is ,, =, bits or about 96,187 bytes.

  9. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. [3] The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. [4] Screen buffers should be distinguished from video memory.