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  2. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    In such a 2D diagram of a 3D coordinate system, the z-axis would appear as a line or ray pointing down and to the left or down and to the right, depending on the presumed viewer or camera perspective. In any diagram or display, the orientation of the three axes, as a whole, is arbitrary.

  3. Axes conventions - Wikipedia

    en.wikipedia.org/wiki/Axes_conventions

    Heading, elevation and bank angles (Z-Y’-X’’) for an aircraft. The aircraft's pitch and yaw axes Y and Z are not shown, and its fixed reference frame xyz has been shifted backwards from its center of gravity (preserving angles) for clarity. Axes named according to the air norm DIN 9300

  4. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    Suppose a rectangular xyz-coordinate system is rotated around its z axis counterclockwise (looking down the positive z axis) through an angle , that is, the positive x axis is rotated immediately into the positive y axis. The z coordinate of each point is unchanged and the x and y coordinates transform as above.

  5. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    A representation of a three-dimensional Cartesian coordinate system. In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point.

  6. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The XYZ system rotates about the z axis by γ. The X axis is now at angle γ with respect to the x axis. The XYZ system rotates again, but this time about the x axis by β. The Z axis is now at angle β with respect to the z axis. The XYZ system rotates a third time, about the z axis again, by angle α. In sum, the three elemental rotations ...

  7. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.

  8. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    By rotating the cube by 45° on the x-axis, the point (1, 1, 1) will therefore become (1, 0, √ 2) as depicted in the diagram. The second rotation aims to bring the same point on the positive z -axis and so needs to perform a rotation of value equal to the arctangent of 1 ⁄ √ 2 which is approximately 35.264°.

  9. Cylindrical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cylindrical_coordinate_system

    The three coordinates (ρ, φ, z) of a point P are defined as: The radial distance ρ is the Euclidean distance from the z-axis to the point P.; The azimuth φ is the angle between the reference direction on the chosen plane and the line from the origin to the projection of P on the plane.