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Victoria II is a grand strategy game developed by the Swedish game company Paradox Development Studio and published by Paradox Interactive. It was announced on August 19, 2009, and released on August 13, 2010. [2] It is a sequel to Victoria: An Empire Under the Sun.
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The only titles it published were a trilogy of games by Raven Software, which use modified versions of game engines developed by id and featured id employees as producers. A fourth game, Strife, was briefly under development by Cygnus Studios and was to be published by id; after a few months it was cancelled. [104]
The game focuses on politics, demographics and economic development, with gameplay focusing on appealing to and appeasing interest groups, who represent various social groups with different ideologies. [7] [10] [11] Another system in the game is Diplomatic Plays, which borrows heavily from Victoria II 's crisis system. When attempting to force ...
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The game runs on a modified version of the Europa Engine, and the lead game programmer was Johan Andersson. It was later ported to Macintosh by Virtual Programming. Unlike previous Paradox Games, which either focused on diplomacy or war, Victoria focuses on internal management, covering the industrialization and social/political changes in a ...