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  2. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    Almost Native Graphics Layer Engine (ANGLE) is an open source graphic engine which implements WebGL 1.0 (2.0 which closely conforms to ES 3.0) and OpenGL ES 2.0 and 3.0 standards. It is a default backend for both Google Chrome and Mozilla Firefox on Windows platforms and works by translating WebGL and OpenGL calls to available platform-specific ...

  3. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  4. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    It is backwards compatible with OpenGL ES 2.0, and partially compatible with WebGL 2.0, [15] as WebGL 2.0 was designed to have a high degree of interoperability with OpenGL ES 3.0. [16] The current version of the OpenGL ES 3.0 standard is 3.0.6, released in November 2019. [17] New functionality in the OpenGL ES 3.0 specification includes:

  5. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    WebGL Implementation (Version) WebXR Import Export License Notes and references A-Frame: JavaScript, HTML: No Yes Yes No Yes Native (1.0 and 2.0) Yes glTF, OBJ. More with community components. [1] No MIT License: An open-source WebXR framework for building 3D and VR experiences with HTML and Entity component system ecosystem. Away3D: TypeScript ...

  6. Three.js - Wikipedia

    en.wikipedia.org/wiki/Threejs

    With the advent of WebGL, Paul Brunt was able to implement the new rendering technology quite easily as Three.js was designed with the rendering code as a module rather than in the core itself. [10] Branislav Uličný, an early contributor, started with Three.js in 2010 after having posted a number of WebGL demos on his own site.

  7. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    3.2 Flash-based engines. 4 See also. Toggle the table of contents. List of 3D graphics libraries. ... WebGL is a JavaScript interface for OpenGL ES API, promoted by ...

  8. Novak Djokovic Claims He Was 'Poisoned' by Food During 2022 ...

    www.aol.com/novak-djokovic-claims-poisoned-food...

    Novak Djokovic is speaking out about how he believes he got food poisoning during his 2022 detention in Melbourne, Australia.. In a new February 2025 cover interview with GQ published Thursday ...

  9. Khronos Group - Wikipedia

    en.wikipedia.org/wiki/Khronos_Group

    Vulkan SC, based on the existing Vulkan API specification to enable safety critical industries; WebGL, a JavaScript binding to OpenGL ES within a browser on any platform supporting the OpenGL or OpenGL ES graphics standards; A timeline of API Specification ratification and releases can be found on the Khronos Group website. [22]