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Pathfinder Chronicles: Guide to the River Kingdoms: February 2010 64 978-1-60125-203-6: Paperback PZO9217E Elaine Cunningham, Steve Kenson, China Miéville, Chris Pramas, et al. Pathfinder Chronicles: NPC Guide: March 2010 64 978-1-60125-219-7: Paperback PZO9219 Hal Maclean, Jeff Quick, John Wick, et al. Pathfinder Chronicles: Classic Treasures ...
Healer, a 2010 novel by Carol Cassella; The Healer, a 1911 novel by Robert Herrick; The Healer, a 1955 novel by Frank G. Slaughter; The Healer, a 1971 novel by Daniel P. Mannix; The Healer, a 1990 novel by Aharon Appelfeld; The Healer, a 2002 novel by Dee Henderson, the sixth installment in the O’Malley Series; The Healer, a 2005 novel by ...
As part of the Essentials line of products, which were intended as an easy entry point for new players, Wizards of the Coast released a Dungeon Master's Kit (2010) that included a digest-sized book for the Dungeon Master containing much of the same material as the 4th edition Dungeon Master's Guide along with a two-part adventure module and a ...
A healslut dynamic often consists of one player assuming the healer role, submitting to the player who has selected an offensive- or tank-class character. [1] The term has been cited by Dictionary.com as being used as early as 2011, when it appeared in a tweet describing the Medic character in Team Fortress 2 as such. [2]
Mutants & Masterminds' game mechanics use a highly modified version of the d20 System. [5] Differences include changes to character creation, injury and damage, hit points, the addition of "hero points" and super powers, the elimination of character classes and attacks of opportunity, [5] a modified skill list, a very different feat selection, and that any equipment possessed is considered a ...
Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992.. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate.
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
Divinity: Original Sin is a role-playing video game developed and published by Larian Studios.The fourth main entry in the Divinity game series, it is a prequel to the original game Divine Divinity, and to the other main games in the series.