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  2. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A Destructor is a method that is called automatically at the end of an object's lifetime, a process called Destruction. Destruction in most languages does not allow destructor method arguments nor return values. Destructors can be implemented so as to perform cleanup chores and other tasks at object destruction.

  3. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    Languages differ in their behavior while the constructor or destructor of an object is running. For this reason, calling virtual functions in constructors is generally discouraged. In C++, the "base" function is called. Specifically, the most derived function that is not more derived than the current constructor or destructor's class is called.

  4. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  5. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    In object-oriented programming, a destructor (sometimes abbreviated dtor [1]) is a method which is invoked mechanically just before the memory of the object is released. [2] It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly.

  6. Finalizer - Wikipedia

    en.wikipedia.org/wiki/Finalizer

    The terminology of finalizer and finalization versus destructor and destruction varies between authors and is sometimes unclear.. In common use, a destructor is a method called deterministically on object destruction, and the archetype is C++ destructors; while a finalizer is called non-deterministically by the garbage collector, and the archetype is Java finalize methods.

  7. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    Also note the virtual destructors in the base classes, B1 and B2. They are necessary to ensure delete d can free up memory not just for D, but also for B1 and B2, if d is a pointer or reference to the types B1 or B2. They were excluded from the memory layouts to keep the example simple. [nb 2]

  8. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    In many contexts, including C++, C# and Java, an object is created via special syntax like new typename(). In C++, that provides manual memory management, an object is destroyed via the delete keyword. In C# and Java, with no explicit destruction syntax, the garbage collector destroys unused objects automatically and non-deterministically.

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    [26] [27] In C++, an abstract class is a class having at least one abstract method given by the appropriate syntax in that language (a pure virtual function in C++ parlance). [25] A class consisting of only pure virtual methods is called a pure abstract base class (or pure ABC) in C++ and is also known as an interface by users of the language. [13]