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  2. Live for Speed - Wikipedia

    en.wikipedia.org/wiki/Live_for_Speed

    LFS Editor has been released as a separate download, with which players can create, alter or import vehicles or models into LFS. An online system has been developed to support automatic download of mods in-game (like with car skins), as well as a web-based and an in-game mod browser. [18]

  3. Blur (video game) - Wikipedia

    en.wikipedia.org/wiki/Blur_(video_game)

    The game can be played with up to four players in split screen, and can be taken online for a maximum of 20 players over the internet, or over LAN in the PC, Xbox 360, and PlayStation 3 versions. In a custom game, options can be set before each match that determine the layout of power-ups, car classes, number of laps, and the car to race.

  4. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. List of racing video games - Wikipedia

    en.wikipedia.org/wiki/List_of_racing_video_games

    Game Stock Car Reiza Studios NC Games WIN 2011-07-20 Game Stock Car 2012 Reiza Studios Reiza Studios WIN 2012-07-01 Game Stock Car 2013 Reiza Studios Reiza Studios WIN 2013-11-01 Garfield Kart: Artefacts Studio Anuman, Microïds: iOS, Droid, 3DS, Steam 2013-11-13 Garfield Kart: Furious Racing: Artefacts Studio Microids: WIN, MAC, PS4, XBO, NS ...

  6. Need for Speed: ProStreet - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_ProStreet

    In Download Play mode, every player must drive the same car as the host. The game also supports online play for up to four players via the Nintendo Wi-Fi Connection service. [ 67 ] Critical reception was slightly more positive than that of its console and computer counterparts, [ 71 ] with IGN describing the game as a successful conversion for ...

  7. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]