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  2. Creative education - Wikipedia

    en.wikipedia.org/wiki/Creative_education

    Some teachers might view creative work as "extra" and not needed [8] There is a "creativity gap" in classrooms where creativity is discouraged [8] Some studies have found that teachers cannot be creative in classrooms due to pressures by the system, standards, and big classroom size [8]

  3. Waldorf education - Wikipedia

    en.wikipedia.org/wiki/Waldorf_education

    Waldorf education, also known as Steiner education, is based on the educational philosophy of Rudolf Steiner, the founder of anthroposophy.Its educational style is holistic, intended to develop pupils' intellectual, artistic, and practical skills, with a focus on imagination and creativity.

  4. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Proponents of project-based learning cite numerous benefits to the implementation of its strategies in the classroom – including a greater depth of understanding of concepts, a broader knowledge base, improved communication, and interpersonal/social skills, enhanced leadership skills, increased creativity, and improved writing skills.

  5. Cognitive acceleration - Wikipedia

    en.wikipedia.org/wiki/Cognitive_acceleration

    Accelerating the development of formal thinking in Middle and High school students IV: three years on after a two-year intervention. Journal of Research in Science Teaching, 30, 4, 351–366. Shayer, M., (1999). Cognitive acceleration through science education II: its effects and scope.

  6. Torrance Tests of Creative Thinking - Wikipedia

    en.wikipedia.org/wiki/Torrance_Tests_of_Creative...

    The Torrance Tests of Creative Thinking, formerly the Minnesota Tests of Creative Thinking, is a test of creativity built on J. P. Guilford's work and created by Ellis Paul Torrance, the Torrance Tests of Creative Thinking originally involved simple tests of divergent thinking and other problem-solving skills, which were scored on four scales ...

  7. Design and Technology - Wikipedia

    en.wikipedia.org/wiki/Design_and_Technology

    Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics , physics , mechanics , electronics , engineering ...