Search results
Results From The WOW.Com Content Network
Visual communication is the use of visual elements convey ideas and information which include (but are not limited to) signs, typography, drawing, graphic design, illustration, industrial design, advertising, animation, and electronic resources. [1] Visual communication has been proven to be unique when compared to other verbal or written ...
Self-image is the mental picture, generally of a kind that is quite resistant to change, that depicts not only details that are potentially available to an objective investigation by others (height, weight, hair color, etc.), but also items that have been learned by persons about themselves, either from personal experiences or by internalizing the judgments of others.
Activity diagrams [1] are graphical representations of workflows of stepwise activities and actions [2] with support for choice, iteration, and concurrency. In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities.
9. Fold laundry. This routine task is one of the most calming activities for seniors with dementia. The familiar process of folding soft fabrics and the scent of classic detergents can evoke ...
Image. The act of making a 2D image with a mobile phone camera. The display of the mobile phone shows the image being made. An image is a visual representation. An image can be two-dimensional, such as a drawing, painting, or photograph, or three-dimensional, such as a carving or sculpture. Images may be displayed through other media, including ...
The Flower Hmong are known for very brightly colored embroidered traditional costumes with beaded fringe. An important element of Hmong clothing and culture is the paj ntaub, (pronounced pun dow) a complex form of traditional textile art created using stitching, reverse-stitching, and reverse applique.
PACT (interaction design) In interaction design, PACT (an acronym for People, Activities, Contexts, Technologies) is a structure used to analyse with whom, what and where a user interact with a user interface. [1] Interaction is considered, in this framework, as a relationship between people, activities, contexts, and technologies.
Representation (arts) Representation is the use of signs that stand in for and take the place of something else. [1] It is through representation that people organize the world and reality through the act of naming its elements. [1] Signs are arranged in order to form semantic constructions and express relations.