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  2. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    During video motion, screen tearing creates a torn look as the edges of objects (such as a wall or a tree) fail to line up. Tearing can occur with most common display technologies and video cards and is most noticeable in horizontally-moving visuals, such as in slow camera pans in a movie or classic side-scrolling video games.

  3. Horizontal blanking interval - Wikipedia

    en.wikipedia.org/wiki/Horizontal_blanking_interval

    This part of the line display process is the Horizontal Blank. [1] [2] In detail, the Horizontal blanking interval consists of: front porch – blank while still moving right, past the end of the scanline, sync pulse – blank while rapidly moving left; in terms of amplitude, "blacker than black".

  4. Blanking (video) - Wikipedia

    en.wikipedia.org/wiki/Blanking_(video)

    In analog video, blanking occurs between horizontal lines and between frames. In raster scan equipment, an image is built up by scanning an electron beam from left to right across a screen to produce a visible trace of one scan line, reducing the brightness of the beam to zero (horizontal blanking), moving it back as fast as possible to the left of the screen at a slightly lower position (the ...

  5. System crash screen - Wikipedia

    en.wikipedia.org/wiki/Screen_of_death

    Everything on the screen but the Apple logo turns white. [7] A Yellow Screen of Death occurs when an ASP.NET web app finds a problem and crashes. [8] [self-published source?] A kernel panic is the Unix equivalent of Microsoft's Blue Screen of Death. It is a routine called when the kernel detects irrecoverable errors in runtime correctness; in ...

  6. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The horizontal to vertical ratio of each pixel. Storage aspect ratio (SAR) The horizontal to vertical ratio of solely the number of pixels in each direction. [note 1] Display aspect ratio (DAR) The combination (which occurs by multiplication) of both the pixel aspect ratio and storage aspect ratio giving the aspect ratio as experienced by the ...

  7. Display motion blur - Wikipedia

    en.wikipedia.org/wiki/Display_motion_blur

    Instead, your gaze would move across the display in a fluid motion, following the approximate location of said object. Because your eyes rotate to track something that doesn't actually move in a smooth, continuous motion, the image gets "smeared" across the retina. This mismatch is what causes motion blur, and explains why it doesn't occur when ...

  8. Viewing angle - Wikipedia

    en.wikipedia.org/wiki/Viewing_angle

    A display may exhibit different behavior in horizontal and vertical axes, requiring users and manufacturers to specify maximum usable viewing angles in both directions. Usually, the screens are designed to facilitate greater viewing angles at the horizontal level, and smaller angles at the vertical level, should the two of them differ in magnitude.

  9. Analog television - Wikipedia

    en.wikipedia.org/wiki/Analog_television

    Once the screen has been scanned, the beam returns to the beginning of the first line. Close up image of analog color screen. A cathode-ray tube (CRT) television displays an image by scanning a beam of electrons across the screen in a pattern of horizontal lines known as a raster. At the end of each line, the beam returns to the start of the ...