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In physics, a Feshbach resonance can occur upon collision of two slow atoms, when they temporarily stick together forming an unstable compound with short lifetime (so-called resonance). [1] It is a feature of many-body systems in which a bound state is achieved if the coupling(s) between at least one internal degree of freedom and the reaction ...
Cube World is a series of electronic toys developed by Radica Games and Mattel between 2005 and 2009. Each Cube World cube contains an animated stick figure who is able to interact with the figures in other cubes when connected together.
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
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The degree of relative kinetic energy retained after a collision, termed the restitution, is dependent on the elasticity of the bodies‟ materials.The coefficient of restitution between two given materials is modeled as the ratio [] of the relative post-collision speed of a point of contact along the contact normal, with respect to the relative pre-collision speed of the same point along the ...
A "perfectly inelastic" collision (also called a "perfectly plastic" collision) is a limiting case of inelastic collision in which the two bodies coalesce after impact. An example of such a collision is a car crash, as cars crumple inward when crashing, rather than bouncing off of each other.
A completely inelastic collision between equal masses. A perfectly inelastic collision occurs when the maximum amount of kinetic energy of a system is lost. In a perfectly inelastic collision, i.e., a zero coefficient of restitution, the colliding particles stick together. In such a collision, kinetic energy is lost by bonding the two bodies ...
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