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Radical Dreamers preceded Chrono Cross, a full role-playing video game sequel to Chrono Trigger. Masato Kato cited the desire to "redo Radical Dreamers properly" as the genesis of Cross , attributing the latter's serious atmosphere to the former.
Radical Dreamers is an illustrated text adventure which was created to wrap up an unresolved plot line of Chrono Trigger. [25] Though it borrows from Radical Dreamers in its exposition, Chrono Cross is not a remake of Radical Dreamers, but a larger effort to fulfill that game's purpose; the plots of the games are irreconcilable. [25]
The Chrono (Japanese: クロノ, Hepburn: Kurono) series is a video game franchise developed and published by Square, and is currently owned by Square Enix.The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross.
A few of the core characters from Chrono Cross originate from an earlier game titled Radical Dreamers. [1] Chrono series writer Masato Kato felt that the first game in the series, Chrono Trigger, did not wrap up all its story arcs, and as such, wrote the story of Radical Dreamers to conclude some aspects of it. [2]
Chrono Trigger: Crimson Echoes is a fangame developed by the international team Kajar Laboratories as a ROM hack of Square's role-playing video game Chrono Trigger for the Super Nintendo Entertainment System.
Lavos (ラヴォス, Ravosu) is a fictional extraterrestrial monster and the main antagonist of the 1995 role-playing video game Chrono Trigger, also appearing as an antagonist in its sequel, Chrono Cross. A parasitic alien that falls from the skies in 65,000,000 B.C., its impact results in an ice age.
Radical Dreamers was a 1996 text-based Visual Novel set as a gaiden, or side story, to Chrono Trigger. It was released to complement its predecessor's plot, and later served as inspiration for Chrono Cross. [3] The music of Radical Dreamers was written by Yasunori Mitsuda. [2]
The second version of the project, tentatively called Chrono Trigger: Brink of Time [4] then Chrono Resurrection, started development in April 2003. [3] Lazur has given several reasons to explain his willingness to restart the project, including his experience coding for the Dreamcast Visual Memory Unit, [1] programming for game developer DC Studios, [3] and playing Chrono Cross, the official ...