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They have some restrictions as opposed to traditional unions: in C11, they must be a member of another structure or union, [2] and in C++, they can not have methods or access specifiers. Simply omitting the class-name portion of the syntax does not make a union an anonymous union.
While C and C++ maintain a large degree of source compatibility, the object files their respective compilers produce can have important differences that manifest themselves when intermixing C and C++ code. Notably: C compilers do not name mangle symbols in the way that C++ compilers do. [20] Depending on the compiler and architecture, it also ...
The above rules also apply to all the base classes and to all non-static data members in the class hierarchy; It has no base classes of the same type as the first defined non-static data member; A class/struct/union is considered POD if it is trivial, standard-layout, and all of its non-static data members and base classes are PODs.
A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.
The C language specification includes the typedef s size_t and ptrdiff_t to represent memory-related quantities. Their size is defined according to the target processor's arithmetic capabilities, not the memory capabilities, such as available address space. Both of these types are defined in the <stddef.h> header (cstddef in C++).
The most common C library is the C standard library, which is specified by the ISO and ANSI C standards and comes with every C implementation (implementations which target limited environments such as embedded systems may provide only a subset of the standard library). This library supports stream input and output, memory allocation ...
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A bit field is declared as a structure (or union) member of type int, signed int, unsigned int, or _Bool, [note 4] following the member name by a colon (:) and the number of bits it should occupy. The total number of bits in a single bit field must not exceed the total number of bits in its declared type (this is allowed in C++ however, where ...