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  2. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]

  3. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  4. Network planning and design - Wikipedia

    en.wikipedia.org/wiki/Network_planning_and_design

    Network planning and design is an iterative process, encompassing topological design, network-synthesis, and network-realization, and is aimed at ensuring that a new telecommunications network or service meets the needs of the subscriber and operator. [1] The process can be tailored according to each new network or service. [2]

  5. Point of delivery (networking) - Wikipedia

    en.wikipedia.org/wiki/Point_of_delivery_(networking)

    The PoD is a repeatable design pattern, and its components maximize the modularity, scalability, and manageability of data centers." [1] The modular design principle has been applied to telephone and data networks, for instance through a repeatable node design describing the configuration of equipment housed in point of presence facilities.

  6. Network architecture - Wikipedia

    en.wikipedia.org/wiki/Network_architecture

    Network architecture is the design of a computer network.It is a framework for the specification of a network's physical components and their functional organization and configuration, its operational principles and procedures, as well as communication protocols used.

  7. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [ 1 ] and has been adapted for various other disciplines, particularly software engineering .

  8. Messaging pattern - Wikipedia

    en.wikipedia.org/wiki/Messaging_pattern

    Push–pull connects nodes in a fan-out / fan-in pattern that can have multiple steps, and loops. This is a parallel task distribution and collection pattern. [clarification needed] Exclusive pair connects two sockets in an exclusive pair. This is a low-level pattern for specific, advanced use cases. Each pattern defines a particular network ...

  9. Architectural pattern - Wikipedia

    en.wikipedia.org/wiki/Architectural_pattern

    Software architecture pattern is a reusable, proven solution to a specific, recurring problem focused on architectural design challenges, which can be applied within various architectural styles. [ 1 ]