When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. static (keyword) - Wikipedia

    en.wikipedia.org/wiki/Static_(keyword)

    static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.

  3. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  4. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  5. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types.This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes.

  6. Class implementation file - Wikipedia

    en.wikipedia.org/wiki/Class_implementation_file

    Using this structure, a class definition file containing the declaration of the class and its members is also created. If the class definition has been included and the implementation file for its methods is available, the user can instantiate an object of the class. The purpose of this structure is to keep the implementation code hidden, but ...

  7. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    For example, Foo<1>(3); is a sequence of comparisons if Foo is a variable, but creates an object if Foo is the name of a class template. C++ allows namespace-level constants, variables, and functions. In Java, such entities must belong to some given type, and therefore must be defined inside a type definition, either a class or an interface.

  8. Class variable - Wikipedia

    en.wikipedia.org/wiki/Class_variable

    Thus in some languages, static member variable or static member function are used synonymously with or in place of "class variable" or "class function", but these are not synonymous across languages. These terms are commonly used in Java , C# , [ 5 ] and C++ , where class variables and class methods are declared with the static keyword , and ...

  9. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    An object that applies this pattern can provide the equivalent of a namespace, providing the initialization and finalization process of a static class or a class with static members with cleaner, more concise syntax and semantics. It supports specific cases where a class or object can be considered structured, procedural data.