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  2. Reading Rainbow - Wikipedia

    en.wikipedia.org/wiki/Reading_Rainbow

    Reading Rainbow is an American educational children's television series that originally aired on PBS and afterward PBS Kids from July 11, 1983 [1] [2] to November 10, 2006, with reruns continuing to air until August 28, 2009. 155 30-minute episodes were produced over 23 seasons.

  3. Reader Rabbit's Interactive Reading Journey - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit's_Interactive...

    The game teaches users how to read effectively. Forty storybooks can be read aloud or narrated to the user. Over 100 reading exercises include phonics, word-recognition, spelling skills and building vocabulary. The activities incorporate repetition of words, followed by a gradual increase of word variety.

  4. Mia's Reading Adventure: The Bugaboo Bugs - Wikipedia

    en.wikipedia.org/wiki/Mia's_Reading_Adventure...

    Mia's Reading Adventure: The Bugaboo Bugs is the latest title of Mia's Big Adventure Collection software series created by Kutoka Interactive. Released in late 2007 in Canada and the United States , the game teaches reading to children between 5 and 9 years old.

  5. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/masque-publishing/2048-zen

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Starfall (website) - Wikipedia

    en.wikipedia.org/wiki/Starfall_(website)

    It teaches children how to read by using games and phonics. Methods used by the website are based on the research of G. Reid Lyon from the National Institutes of Health and Edward J. Kame'enui from the University of Oregon. [1] Established in 2002, the website is free to use and does not use advertising to generate revenue.

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    The games covered a range of subjects such as reading, phonics, math, and memory. [46] The A.D.A.P.T. Learning Technology was introduced into Reader Rabbit titles in 1999. The system contained a series of customization features that would facilitate the player's learning by assessing abilities, developing skills, adjusting levels, providing ...