When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Myth: The Fallen Lords - Wikipedia

    en.wikipedia.org/wiki/Myth:_The_Fallen_Lords

    Myth: The Fallen Lords is a real-time tactics game. Unlike real-time strategy games, the player does not have to engage in resource micromanagement or economic macromanagement, does not have to construct a base or buildings, and does not have to gradually build up their army by acquiring resources and researching new technologies. [3]

  3. Myth (video game series) - Wikipedia

    en.wikipedia.org/wiki/Myth_(video_game_series)

    When The Fallen Lords servers closed in November, the only way to play a multiplayer game was via a LAN or AppleTalk, and MariusNet was created as a Bungie "emulator", which, like PlayMyth, supported all three Myth games, and thus gave players a way to play The Fallen Lords online. [118]

  4. Myth II: Soulblighter - Wikipedia

    en.wikipedia.org/wiki/Myth_II:_Soulblighter

    For Myth II we decided to go with a Japanese company and have more of an anime style, more of a cutting-edge, rougher-edge look and feel to the animation. [64] In terms of the game's graphics, as with The Fallen Lords, each level in Soulblighter is constructed on a polygonal mesh. The mesh used is four times finer than in the original, and ...

  5. List of real-time tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_tactics...

    Lords of Magic: Impressions: Fantasy: High fantasy: WIN: Features a turn-based strategic layer and real-time tactical layer. [6] 1997: Myth: The Fallen Lords [5] [7] Bungie: Fantastical: High fantasy: WIN, MAC: Series debuts. 1997: Sid Meier's Gettysburg! [8] Firaxis: Historical: American Civil War: WIN: Series debuts. Features an "award ...

  6. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages

  7. Category:Myth (video game series) - Wikipedia

    en.wikipedia.org/wiki/Category:Myth_(video_game...

    Myth III: The Wolf Age; Myth: The Fallen Lords This page was last edited on 17 July 2024, at 02:29 (UTC). Text is available under the Creative Commons ...

  8. Real-time tactics - Wikipedia

    en.wikipedia.org/wiki/Real-time_tactics

    In 1997, Bungie released Myth: The Fallen Lords, which introduced radically larger battlefields than ever before [citation needed] and included a realistic (at the time) physics engine. In 2000, Creative Assembly created Shogun: Total War , taking map sizes to even greater levels, as well as introducing historical and tactical realism until ...

  9. Bungie - Wikipedia

    en.wikipedia.org/wiki/Bungie

    The game stressed tactical unit management as opposed to the resource gathering model of other combat strategy titles. The Myth games won several awards and spawned a large and active online community. Myth: The Fallen Lords was the first Bungie game to be released simultaneously for both Mac and Windows platforms. [19] [32]