Search results
Results From The WOW.Com Content Network
Module: Date/example. 6 languages. ... end end-- Using Date to get the current date, or current date and time. local function current_date local now_date = Date ...
A sample UML class and sequence diagram for the Command design pattern. [3]In the above UML class diagram, the Invoker class doesn't implement a request directly. Instead, Invoker refers to the Command interface to perform a request (command.execute()), which makes the Invoker independent of how the request is performed.
For example, the Unix system time 1 000 000 000 seconds since the beginning of the epoch translates into the calendar time 9 September 2001 01:46:40 UT. Library subroutines that handle such conversions may also deal with adjustments for time zones , daylight saving time (DST), leap seconds, and the user's locale settings.
Various utility templates used to compute dates and time values. Despite their internal design, they are built for maximum reusability in various contexts, so the syntax to use them is very simple, and each of these templates is documented with examples of use and return values.
An epoch in astronomy is a reference time used for consistency in calculation of positions and orbits. A common astronomical epoch is J2000, which is noon on January 1, 2000, Terrestrial Time. An epoch in Geochronology is a time period, typically in the order of tens of millions of years. The current epoch is the Holocene.
A block can be formatted various ways. A common way is to left-align asterisks on each line which Doxygen does not include in the output. For example: /** * Function description * @param p1 Parameter description * @param p2 Parameter description * @return Return description */ void foo(int p1, int p2) {}
Twisted is an event-driven network programming framework written in Python and licensed under the MIT License.. Twisted projects variously support TCP, UDP, SSL/TLS, IP multicast, Unix domain sockets, many protocols (including HTTP, XMPP, NNTP, IMAP, SSH, IRC, FTP, and others), and much more.
The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.