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Virtual currencies can be attached to a legal currency. Attachment is a legal or economic mechanism that links the value of the digital asset to a legal currency. Virtual currencies do not have the legal status of a currency or money. This depends on the status of a digital asset in the EU or a Member State.
In 2009, Dan Cederholm and Rich Thornett beta-launched Dribbble as an invite-only site where designers shared what they were working on: “The name Dribbble came about from the dual metaphors of bouncing ideas and leaking your work.” [3] The first "Shot" (a small screenshot of a designer's work in progress) was posted by the user "Cederholm" on July 9, 2009.
According to the European Central Bank's 2015 "Virtual currency schemes – a further analysis" report, virtual currency is a digital representation of value, not issued by a central bank, credit institution or e-money institution, which, in some circumstances, can be used as an alternative to money. [21]
A digital wallet, also known as an e-wallet or mobile wallet, is an electronic device, online service, or software program that allows one party to make electronic transactions with another party bartering digital currency units for goods and services.
💰 The basics • Free to use • Sign up online or on the app • Save money at Rakuten through the app or with a browser extension • Get cash back by check or PayPal every 3 months
User interface (UI) design is the process of making interfaces in software or computerized devices with a focus on looks or style. Designers aim to create designs users will find easy to use and pleasurable. UI design typically refers to graphical user interfaces but also includes others, such as voice-controlled ones. [37]
A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs).
Instead of paying with cash, cheque, or credit card, a consumer can use a payment app on a mobile device to pay for a wide range of services and digital or hard goods. Although the concept of using non-coin-based currency systems has a long history, [ 1 ] it is only in the 21st century that the technology to support such systems has become ...
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