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A burnup chart, or burn-up chart, is a diagram of complete work and is sometimes used as an alternative to the burndown chart. Similar to the burndown chart, the burnup chart shows time on the horizontal axis and work completed on the vertical axis. The main difference is that the burnup chart starts on the bottom and rises as tasks are ...
Often used in scrum, a burndown chart is a publicly displayed chart showing remaining work. [36] It provides quick visualizations for reference. The horizontal axis of the burndown chart shows the days remaining, while the vertical axis shows the amount of work remaining each day. During sprint planning, the ideal burndown chart is plotted.
In nuclear power technology, burnup is a measure of how much energy is extracted from a given amount of nuclear fuel. [1] It may be measured as the fraction of fuel atoms that underwent fission in %FIMA (fissions per initial heavy metal atom) [2] or %FIFA (fissions per initial fissile atom) [3] as well as the actual energy released per mass of initial fuel in gigawatt-days/metric ton of heavy ...
English: A sample burndown chart as used in Agile software development methodologies, for example Scrum. This is a scalable version of File:SampleBurndownChart.png This is a scalable version of File:SampleBurndownChart.png
A burn down chart tracks work remaining over time while burn up charts like the CFD track the growth (or shrinkage) of work in certain states over time. In agile software development, when teams use kanban methodology, the cumulative flow diagram shows the number of active items in each column on a kanban board.
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A time–distance diagram is a chart with two axes: one for time, the other for location. The units on either axis depend on the type of project: time can be expressed in minutes (for overnight construction of railroad modification projects such as the installation of switches) or years (for large construction projects); the location can be (kilo)meters, or other distinct units (such as ...
1. From the Blank section (below), copy the template tags and parameters to your article. 2. In the template tags, set the Debug parameter to Yes.This will setup the template to display the correct player positions that are needed depending on the Offensive and Defensive schemes that are chosen (OScheme and DScheme parameters) below: