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The word sleight, meaning "the use of dexterity or cunning, especially so as to deceive", comes from the Old Norse. [1] The phrase sleight of hand means "quick fingers" or "trickster fingers". [1] Common synonyms of Latin and French include prestidigitation and legerdemain respectively. [1]
Card manipulation is the branch of magical illusion that deals with creating effects using sleight of hand techniques involving playing cards. Card manipulation is often used to perform card tricks in magical performances, especially in close-up, parlor, and street magic.
An illegal shell game performed with bottle caps on Fulton Street in New York City. The shell game (also known as thimblerig, three shells and a pea, the old army game) is a public gambling game that challenges players to follow the movement of a marker hidden under one of several covers (shells).
Card manipulation, commonly known as card magic, is the branch of magic that deals with creating effects using sleight of hand techniques involving playing cards. Card manipulation is often used in magical performances, especially in close-up, parlor, and street magic.
Magician's rope – soft, usually white rope used for rope tricks. Magician's wax – wax used to temporarily attach objects. The earliest known magician's wax is beeswax. Manipulator – a magician with a showy sleight of hand act, often set to music. Mark – a subject for a con game.
The Expert at the Card Table, is an extensive book on the art of sleight of hand published in 1902 by S. W. Erdnase, a pseudonymous author whose identity has remained a mystery for over a century. [1] As a detailed manual of card sharps, the book is considered to be one of the most influential works on magic or conjuring with cards.
Dave had previously performed hand doubles for Jeremy Piven in the 2006 movie Smokin' Aces. [4] Dan and Dave, along with a group of other cardists from around the world, played a key role in organizing the first Cardistry-Con in 2014, held in San Diego, California during the month of April. The popularity of the event resulted in it becoming an ...
The first, Self-Working Card Tricks, detailed 72 magic tricks using standard playing cards and intended for amateur magicians without the need to perform sleight of hand. Most of the tricks involve the mathematical properties of a standard deck or glimpsing a "Key Card" at the start of a trick that follows the spectator's card throughout the ...