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  2. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string, and vice versa.

  3. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float, double and long double variants of the function. The C++ language includes native support for function overloading and thus does not provide the <tgmath.h> header even as a compatibility feature.

  4. Copy elision - Wikipedia

    en.wikipedia.org/wiki/Copy_elision

    In C++ computer programming, copy elision refers to a compiler optimization technique that eliminates unnecessary copying of objects.. The C++ language standard generally allows implementations to perform any optimization, provided the resulting program's observable behavior is the same as if, i.e. pretending, the program were executed exactly as mandated by the standard.

  5. Function prototype - Wikipedia

    en.wikipedia.org/wiki/Function_prototype

    The term "function prototype" is particularly used in the context of the programming languages C and C++ where placing forward declarations of functions in header files allows for splitting a program into translation units, i.e. into parts that a compiler can separately translate into object files, to be combined by a linker into an executable ...

  6. Class implementation file - Wikipedia

    en.wikipedia.org/wiki/Class_implementation_file

    This example will use "ExampleClass". A notable difference between C++ and Objective-C when making use of these implementation files is the extensions used at the end of the files. In C++ it will be .cpp [14] and in Objective-C it will be .m, [15] but both will use the same .h extension for their header file(s) [16] [17] as shown in the example ...

  7. C23 (C standard revision) - Wikipedia

    en.wikipedia.org/wiki/C23_(C_standard_revision)

    [8] Add strdup() and strndup() functions in <string.h> to allocate a copy of a string – similar to POSIX and SVID C extensions. [9] Add memalignment() function in <stdlib.h> to determine the byte alignment of a pointer. [10] Add bit utility functions / macros / types in new header <stdbit.h> to examine many integer types.

  8. Operator overloading - Wikipedia

    en.wikipedia.org/wiki/Operator_overloading

    For example, the use of the << operator in C++ a << b shifts the bits in the variable a left by b bits if a and b are of an integer type, but if a is an output stream then the above code will attempt to write a b to the stream.

  9. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    Copy constructors are the standard way of copying objects in C++, as opposed to cloning, and have C++-specific nuances. The first argument of such a constructor is a reference to an object of the same type as is being constructed (const or non-const), which might be followed by parameters of any type (all having default values).