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  2. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    Boxing's most prominent use is in Java where there is a distinction between reference and value types for reasons such as runtime efficiency and syntax and semantic issues. In Java, a LinkedList can only store values of type Object. One might desire to have a LinkedList of int, but this is not directly possible.

  3. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Prior to Java 8, Java was not subject to the Diamond problem risk, because it did not support multiple inheritance and interface default methods were not available. JavaFX Script in version 1.2 allows multiple inheritance through the use of mixins. In case of conflict, the compiler prohibits the direct usage of the ambiguous variable or function.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java: 2006 Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java ...

  5. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    The Java programming language and the Java virtual machine (JVM) are designed to support concurrent programming. All execution takes place in the context of threads. Objects and resources can be accessed by many separate threads. Each thread has its own path of execution, but can potentially access any object in the program.

  6. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    All games created before Object Oriented Programming used parallel arrays to store and perform operations on related data. [citation needed] In 1998, Thief: The Dark Project pioneered an ECS. [4] The engine was later used for its sequel, as well as System Shock 2. In 2002, Scott Bilas of Gas Powered Games (Dungeon Siege) gave a seminal talk on ...

  7. List of unsolved problems in computer science - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Does linear programming admit a strongly polynomial-time algorithm? (This is problem #9 in Smale's list of problems.) How many queries are required for envy-free cake-cutting? What is the algorithmic complexity of the minimum spanning tree problem? Equivalently, what is the decision tree complexity of the MST problem?

  8. God object - Wikipedia

    en.wikipedia.org/wiki/God_object

    A common programming technique is to separate a large problem into several smaller problems (a divide and conquer strategy) and create solutions for each of them. Once the smaller problems are solved, the big problem as a whole has been solved. Therefore a given object for a small problem only needs to know about itself.

  9. Fragile base class - Wikipedia

    en.wikipedia.org/wiki/Fragile_base_class

    The fragile base class problem is a fundamental architectural problem of object-oriented programming systems where base classes (superclasses) are considered "fragile" because seemingly safe modifications to a base class, when inherited by the derived classes, may cause the derived classes to malfunction. The programmer cannot determine whether ...