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Spelljammer Adventure - 2nd Ed. AD&D - Spelljammer Code TSR# Title Levels Author(s) Published Notes SJA1 9273: Wildspace: 6–8: Allen Varney: 1990: An adventure that introduces the Spelljammer setting SJA2 9286: Skull & Crossbows: 6–10: Nigel Findley: 1990: An anthology of adventures that can be used as a sequel to Wildspace: SJA3 9299 ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
The module code was de-emphasised in the late 1980s, which also saw the campaign setting logo become a main feature of the cover. The code was dropped altogether by the end of 1993. In 2008, the adventure code was reintroduced with the release of the 4th edition Dungeons & Dragons adventure: H1 Keep on the Shadowfell. [8]
The Isle of Dread is an adventure for the Dungeons & Dragons role-playing game.The adventure, module code X1, was originally published in 1981.Written by David "Zeb" Cook and Tom Moldvay, it is among the most widely circulated [1] of all Dungeons & Dragons adventures due to its inclusion as part of the D&D Expert Set.
AD&D 2nd ed. adventure module The Created [11] RM2 9414 Bruce Nesmith 1993 ISBN 1-56076-610-7: 2-4 AD&D 2nd ed. adventure module Web of Illusion [12] RM3 9415 William W. Connors 1993 ISBN 1-56076-618-2: 7-9 AD&D 2nd ed. adventure module House of Strahd: RM4 9418 Tracy & Laura Hickman 1993 ISBN 1-56076-671-9: 6-13 AD&D 2nd ed. adventure module
The adventure was designed by David Cook (pictured in 2016). Dwellers of the Forbidden City was first used in Dungeons & Dragons tournament play at the Origins Game Fair in 1980. [2] [3] [4] The module was published in 1981 by TSR for the first edition of the Advanced Dungeons & Dragons rules, and consisted of a 32-page booklet with an outer ...
Descent Into the Depths of the Earth [2] is an adventure module for the Dungeons & Dragons (D&D) fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa.
Author Gary Gygax in 2007 at the GenCon game convention. Tomb of Horrors was written by Gary Gygax for official D&D tournament play at the 1975 Origins 1 convention. [5] [7] [8] Gygax developed the adventure from an idea by Alan Lucien, one of his original Advanced Dungeons & Dragons (AD&D) playtesters, "and I admit to chuckling evilly as I did so."