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The Games Academy's aim is to offer students an education specialized in the video game business and/or development. Along with the Qantm Institute, the Games Academy is the only educational institution in Germany that is dedicated to such an education. Most of the school's teachers work in the game industry.
[2] [3] [4] Consumers in Germany spent €5.87 billion on video games over the course of 2021, a 3 percent year-on-year increase from 2020. [5] The video game market in Germany grew by 6 percent to €6.2 billion ($6.7 billion) in 2019. [6] The annual Gamescom in Cologne is the world's largest video game expo by number of attendees. [7]
Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.
A video game publisher is a company that publishes video games that they have either developed internally or have had developed by an external video game developer. As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects ...
Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the ...
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Game Design Workshop is a book on game design by Tracy Fullerton, originally published by CMP Books in 2004.It has been updated and released in four subsequent editions, the latest by A K Peters/CRC Press in 2023.
Video games developed in Germany (20 C, 613 P) M. Video game magazines published in Germany (8 P) P. German people in the video game industry (4 C)