Search results
Results From The WOW.Com Content Network
Final Fantasy XI is a massively multiplayer online role-playing game (MMORPG), and differs from previous titles in the series in several ways. Unlike the predefined main characters of previous Final Fantasy titles, players are able to customize their characters in limited ways, including selecting from one of five races and choosing their gender, facial style, hair color, body size, job, and ...
In November 2002, Final Fantasy XI by Square-Enix became the first MMOG to provide clients for different platforms using a single set of servers, [32] in addition to being the first 'true' MMOG to appear on a video game console due to its initial release in Japan in May of the same year on the PlayStation 2.
Final Fantasy Grandmasters was a mobile MMORPG spin-off of Final Fantasy XI, developed by CROOZ and published by Square Enix.It saw a Japan-only release on September 30, 2015 for iOS and Android following a closed beta that summer. [1]
A private server is a reimplementation in online game servers, typically as clones of proprietary commercial software by a third party of the game community. The private server is often not made or sanctioned by the original company. Private servers often host MMORPG genre games such as World of Warcraft, Runescape, and MapleStory. These ...
Project Darkstar is a discontinued open source framework for MMOG development, written in Java and deployed as game engine middleware.Project Darkstar began as a personal project of Jeff Kesselman in 1999, later becoming a research project at Sun Microsystems, [1] aimed to "help developers and operators avoid a range of serious, yet typical, problems associated with massive scale online games ...
Final Fantasy Release Dates; Release Date Title Region Platform Publisher Games Contained December 18, 1987: Final Fantasy: Japan: Nintendo Family Computer: Square Co., Ltd. Final Fantasy
Hiromichi Tanaka (田中 弘道, Tanaka Hiromichi, born January 7, 1962) is a Japanese video game developer, game producer, game director and game designer.He was Senior Vice President of Software Development at Square Enix (formerly Square) and the head of the company's Product Development Division-3.
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.