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Tolkien's Middle-earth was part of his created world of Arda. It was a flat world surrounded by ocean. It included the Undying Lands of Aman and Eressëa, which were all part of the wider creation, Eä. Aman and Middle-earth were separated from each other by the Great Sea Belegaer, analogous to the Atlantic Ocean.
The Witcher 3: Wild Hunt [c] is a 2015 action role-playing game developed and published by the Polish studio CD Projekt.It is the sequel to the 2011 game The Witcher 2: Assassins of Kings and the third game in The Witcher video game series, played in an open world with a third-person perspective.
The maps are a large drawing of the north-west part of Middle-earth, showing mountains as if seen in three dimensions, and coasts with multiple waterlines; [T 3] a more detailed drawing of "A Part of the Shire"; [T 4] and a contour map by Christopher Tolkien of parts of Rohan, Gondor, and Mordor, very different in style. [3]
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Tolkien sent both the "Old Flat World Version" and the "Round World Version" to Katharine Farrer (mystery novelist and wife of the theologian Austin Farrer) for review in 1948. Farrer replied to him in October, strongly supporting the Flat World Version – "The hope of Heaven is the only thing which makes modern astronomy tolerable". [3]
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A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.