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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function.

  3. Entity Framework - Wikipedia

    en.wikipedia.org/wiki/Entity_framework

    Entity Framework Core 3.0 was released on 23 September 2019 (5 years ago) () along with Visual Studio 2019 16.3 and ASP.NET Core 3.0, [19] Entity Framework Core 3.1 (EF Core 3.1) was formally released for production use on 3 December 2019 (5 years ago) () and will be the preferred long-term supported version until at least 3 December 2022. [20 ...

  4. List of .NET libraries and frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_.NET_libraries_and...

    Apps created with .NET Framework or .NET run in a software environment known as the Common Language Runtime (CLR), [1] an application virtual machine that provides services such as security, memory management, and exception handling.

  5. Platform Invocation Services - Wikipedia

    en.wikipedia.org/wiki/Platform_Invocation_Services

    Writing a utility application that would import C++ header files and native DLL files and produce an interface assembly automatically turns out to be quite difficult. The main problem with producing such an importer/exporter for P/Invoke signatures is the ambiguity of some C++ function call parameter types.

  6. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    Notably, the delivery need not be made by the clerk who took the order. A callback need not be called by the function that accepted the callback as a parameter. Also, the delivery need not be made directly to the customer. A callback need not be to the calling function. In fact, a function would generally not pass itself as a callback.

  7. Component Object Model - Wikipedia

    en.wikipedia.org/wiki/Component_Object_Model

    A custom interface, anything derived from IUnknown, provides early bound access via a pointer to a virtual method table that contains a list of pointers to the functions that implement the functions declared in the interface, in the order they are declared. An in-process invocation overhead is, therefore, comparable to a C++ virtual method call.

  8. call-with-current-continuation - Wikipedia

    en.wikipedia.org/wiki/Call-with-current-continuation

    Calling f with a regular function argument first applies this function to the value 2, then returns 3. However, when f is passed to call/cc (as in the last line of the example), applying the parameter (the continuation) to 2 forces execution of the program to jump to the point where call/cc was called, and causes call/cc to return the value 2.

  9. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The call to d->f1() passes a B1 pointer as a parameter. The call to d->f2() passes a B2 pointer as a parameter. This second call requires a fixup to produce the correct pointer. The location of B2::f2 is not in the virtual method table for D. By comparison, a call to d->fnonvirtual() is much simpler: (*