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  2. Event-driven architecture - Wikipedia

    en.wikipedia.org/wiki/Event-driven_architecture

    Event-driven architecture (EDA) is a software architecture paradigm concerning the production and detection of events. Event-driven architectures are evolutionary in nature and provide a high degree of fault tolerance, performance, and scalability. However, they are complex and inherently challenging to test. EDAs are good for complex and ...

  3. Event-driven SOA - Wikipedia

    en.wikipedia.org/wiki/Event-driven_SOA

    Event-driven SOA is a form of service-oriented architecture (SOA), combining the intelligence and proactiveness of event-driven architecture with the organizational capabilities found in service offerings. Before event-driven SOA, the typical SOA platform orchestrated services centrally, through pre-defined business processes, assuming that ...

  4. Complex event processing - Wikipedia

    en.wikipedia.org/wiki/Complex_event_processing

    SEDA - Staged event-driven architecture decomposes complex, event-driven architectures into stages; Event Processing Technical Society — (EPTS) is an event processing community of interest; Event stream processing — (ESP) is a related technology that focuses on processing streams of related data. Kinetic Rule Language — (KRL) is an event ...

  5. Staged event-driven architecture - Wikipedia

    en.wikipedia.org/wiki/Staged_event-driven...

    The staged event-driven architecture (SEDA) refers to an approach to software architecture that decomposes a complex, event-driven application into a set of stages connected by queues. [1] It avoids the high overhead associated with thread -based concurrency models (i.e. locking, unlocking, and polling for locks), and decouples event and thread ...

  6. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. UI events from mice, keyboards, touchpads and touchscreens, and external sensor inputs are common cases.

  8. Event-driven - Wikipedia

    en.wikipedia.org/wiki/Event-driven

    Event-driven architecture, a software architecture pattern promoting the production, detection, consumption of, and reaction to events; Event-driven investing, a hedge fund investment strategy that seeks to exploit pricing inefficiencies that may occur before or after a corporate event; Event-driven process chains, a type of flowchart used for ...

  9. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    The Multimodal Architecture and Interfaces recommendation introduces a generic structure and a communication protocol to allow the modules in a multimodal system to communicate with each other. This specification proposes an event-driven architecture as a general frame of reference focused in the control flow data exchange. It can be used to ...