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TNM was started as a mod for Deus Ex on January 6, 2002 by Lawrence Laxdal. The original mod was similar to the finished product only by the basic premise, as it was planned as a one or two map mission. At the time, Jonas Wæver acted as the lead writer of the project, with the rest of the team made up of volunteer modders from the PlanetDeusEx ...
Deus Ex: Invisible War is a 2003 action role-playing video game developed by Ion Storm and published by Eidos Interactive for Microsoft Windows and Xbox. It is the second game in the Deus Ex series.
JC Denton is the player character and protagonist of the first-person role-playing video game Deus Ex and a supporting character in its sequel, Deus Ex: Invisible War. He is voiced by Jay Anthony Franke in both games. Denton was created by Deus Ex director Warren Spector.
Deus Ex is a series of cyberpunk role-playing video games, set during the mid 21st century.Focusing on the conflict between secretive factions who wish to control the world by proxy, and the effects of transhumanistic attitudes and technologies in a dystopian near-future setting, the series also includes references to real-world conspiracy theories, historical mythologies and philosophies, and ...
Deus Ex: Invisible War; L. Liberty Island (Deus Ex) M. ... The Nameless Mod; Media in category "Deus Ex" The following 2 files are in this category, out of 2 total. D.
A sequel, Deus Ex: Invisible War, was released in the United States on December 2, 2003, and in Europe in early 2004 for Windows and Xbox. A second sequel, titled Deus Ex: Clan Wars, was initially conceived as a multiplayer-focused third game for the series. Deus Ex: Clan Wars was eventually published under the title Project: Snowblind. [152]
Deus Ex is a cyberpunk franchise created by Ion Storm and owned and published by Eidos Interactive, later Square Enix, ... Deus Ex: Invisible War: December 2, 2003 [5]
The original Deus Ex and its sequel Invisible War were developed by Ion Storm, with varying involvement of series creator and studio co-founder Warren Spector and designer Harvey Smith. After the release of Invisible War , multiple attempts were made to develop a sequel, even after Spector left Ion Storm.