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Midway is a board wargame for 2 players (or more than 2 players divided into teams) that simulates the battle at the individual ship and squadron level.. Initiative in the game rests on the shoulders of the Japanese player, who must successfully invade the island of Midway with the heavy cruiser Atago within the time frame of the game.
Midway is a board wargame published Avalon Hill in 1991 as a revision of a 1964 edition that simulates the Battle of Midway from World War II. The onus of gameplay rests on the Japanese player who must attempt to bring forces to bear upon Midway Island .
Battle for Midway is a two-player wargame in which one player controls American forces and the other controls Japanese forces. The game, which takes 6-10 hours to play, features submarines, initiative, invasion, combat air patrol, air combat in waves, and storms. [2]
Pages in category "Games about the Battle of Midway" The following 7 pages are in this category, out of 7 total. This list may not reflect recent changes. 0–9.
Re-released as Battle for Italy by Avalon Hill in 1981: Armada: The War With Spain 1585–1604: Simulations Publications, Inc. S&T #72, 1979 Balaclava: 1978: Battle of Guilford Courthouse: Game Designers' Workshop: The Battle of Lobositz: The Battle of Saratoga: Oldenburg Grenadiers: 1976: The Battle of the Alma: Game Designers' Workshop: 1978
The game reenacts the events between June 4 and June 7, 1942, during the Battle of Midway, which was the turning point for Allied Forces in the Pacific Theater. Gameplay is turn-based with each turn representing one hour of the battle.
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The game simulates World War II naval battles near the Solomon Islands and is primarily designed for two players. It uses the same game design as the Smithsonian edition of Midway. Scenarios include the naval battles of the Coral Sea, Guadalcanal, and Santa Cruz. Land combat is abstracted out of the game.