Search results
Results From The WOW.Com Content Network
At its most prosaic, science fiction features an endless variety of sidearms—mostly variations on real weapons such as guns and swords. Among the best-known of these are the phaser—used in the Star Trek television series, films, and novels—and the lightsaber and blaster—featured in Star Wars movies, comics, novels, and TV shows.
The Raytheon Phaser is a directed-energy weapon developed by Raytheon Technologies that uses high-power microwave electromagnetic radiation to destroy hostile drones, ...
Phaser may refer to: Raytheon Phaser, a directed-energy weapon; Phaser (fictional weapon), a gun in the Star Trek universe; Phaser (effect), in electronics, an audio signal processor used to phase-shift the signal; Light Phaser, a lightgun for the Master System console; Xerox Phaser, a brand of printers
They bear little resemblance to real-world directed-energy weapons, even if they are given the names of existing technologies such as lasers, masers, or particle beams. [2] This can be compared with real-type firearms as commonly depicted by action movies , as tending infallibly to hit whatever they are aimed at (when wielded by the heroes) and ...
According to Last Unicorn's Star Trek: The Next Generation Role-playing Game, disruptors are considered less "elegant" than phaser-based weapons; their effects there are described as thermal shock and blunt force, as opposed to the "rapid nadion effect". As a result, disruptors inflict more damage to matter, but less damage to shields, than ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
Another example was the many complaints that Plasma Torpedoes were too unwieldy to use as seeking weapons, and so the rules were amended to allow Plasma Torpedoes to fire as direct-fire weapons (the Plasma Bolt). The 'Commander's SSD' (Ship System Display) was introduced. SSDs had just been a half-sheet diagram of the ship's systems.
Star Trek: Conquest is a video game set in the Star Trek universe. The game features both turn-based strategy and real time strategy gameplay. It was developed by Scottish studio 4J Studios, which previously developed Star Trek: Encounters, and was published by Bethesda Softworks for the PlayStation 2 and Wii, becoming the third game available on a Nintendo console to be published by Bethesda ...