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WWE '12 is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 3, Wii and Xbox 360. It was released on November 22, 2011, in North America, November 25 in Europe, and on January 26, 2012, in Japan. [ 2 ]
Since the reintroduction of WWE's brand extension in 2016, performers are assigned to one of two primary "main roster" brands: Raw and SmackDown. A third brand, NXT, had originally been designated as a developmental brand for the main roster. In 2019 it was elevated to the third main roster brand.
Chikara — Action Arcade Wrestling [2021] (Personal Computer/PC, Nintendo Switch, PlayStation 4, Xbox One) [45] All Chikara branding such as the name, official roster, music, graphics, etc. was dropped due to the company's controversy and closure before its release.
The 2K Sports logo for the WWE series The WWE series (currently branded as WWE 2K ; and formerly known as SmackDown!, SmackDown vs. Raw, or simply WWE) is a series of professional wrestling video games based on the American professional wrestling promotion WWE. The series was originally published by THQ until 2013, when Take-Two Interactive's 2K Sports took over. From 2000 to 2018, the series ...
WWE 2K, formerly released as WWF SmackDown!, WWE SmackDown!, WWE SmackDown! vs. Raw, WWE SmackDown vs. Raw, WWE, and Exciting Pro Wrestling in Japan, is a series of professional wrestling sports simulation video games that launched in 2000.
In August 2019, then-series publisher 2K Games announced it had moved WWE game development to California-based studio Visual Concepts. [8] Earlier that year, Yuke's had revealed its frustration over what it had been able to achieve with recent WWE 2K games and suggested that its relationship with publisher 2K Sports was partly responsible.
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The games introduced a more advanced and extensive grappling system, while still retaining the series' fast gameplay.. Alongside a new grappling system, body damage displays and submission meters (for both the person applying the move and the person breaking out of the move), as well as the ability to break the submission hold when grabbing the ropes, and individual character attributes that ...